[Bug 28161] Wine >=1.3.25 no sound in the application, presumably through the output openal

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 25 12:36:33 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28161

--- Comment #5 from Austin English <austinenglish at gmail.com> 2011-08-25 12:36:23 CDT ---
(In reply to comment #4)
> (In reply to comment #3)
> > (In reply to comment #2)
> > > I've compiled app-emulation/wine-9999, in Gentoo ebuild installs this wine, or
> > > another application with the current version of the source code repository svn
> > > or git.
> > > 
> > > The current version of the wine:
> > > wine --version
> > > wine-1.3.26-168-g6ee95c7
> > > 
> > > In this version of wine is no sound., Compile options have not changed, as
> > > indicated in my previous message.
> > 
> > Okay, so bug is still present, but we don't know what change caused the
> > problem. Use that git tree to run a regression test. If you need help, use
> > #winehq on Freenode, or the forums.
> 
> Could you describe to applicable that I should do. And I do not quite
> understand the necessary sequence of actions, and whether to perform all the
> action presents steps in your url.

You need to run a regression test, to determine which patch broke wine between
1.3.25 and 1.3.26:
$ git bisect start
$ git bisect good wine-1.3.25
$ git bisect bad wine-1.3.26
$ ./configure  && make

then test your game, and if good, use 'git bisect good', otherwise 'git bisect
bad'. configure, make, and retest until you get the broken patch.

For further help, use the forum please.

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