[Bug 28180] New: Operation Flashpoint crashes with sound enabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Aug 25 13:27:58 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=28180
Summary: Operation Flashpoint crashes with sound enabled
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.gamefront.com/files/839372/resistancedemo.z
ip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: mstefani at redhat.de
Regression SHA1: 6b64e0090cb7b331dd212f0b8aba5595f013caf1
Created an attachment (id=36104)
--> (http://bugs.winehq.org/attachment.cgi?id=36104)
terminal output
In the current git version (wine-1.3.26-312-g3ce59f5) Operation Flashpoint:Cold
War Crisis crashes if sound is enabled in winecfg's Audio tab.
The problem can be reproduced in the demo, too. Unlike the full version of the
game, the demo dies as soon as the main menu appears. The full version of the
game (v1.96) works fine in the menus but it crashes when a mission is about to
start.
This is due to the following commit:
6b64e0090cb7b331dd212f0b8aba5595f013caf1 is the first bad commit
commit 6b64e0090cb7b331dd212f0b8aba5595f013caf1
Author: Michael Stefaniuc <mstefani at redhat.de>
Date: Wed Aug 24 02:32:13 2011 +0200
dsound: Kill SecondaryBufferImpl with extreme prejudice.
:040000 040000 632e7bce9c2f253b7ee1f7a2670c0b782c2b4409
80dd9d214e20ad69922e39a13702fde1098a46e2 M dlls
With the reverted patch both the demo and the full version of the game work
correctly.
Fedora 15 x86
Kernel 2.6.38.8
Alsa 1.0.24
Pulseaudio is not running
I have only Alsa available, OSSv4 is not installed on my system
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