[Bug 28207] New: Caesar III crashes in dsound

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 27 12:39:35 CDT 2011


           Summary: Caesar III crashes in dsound
           Product: Wine
           Version: 1.3.27
          Platform: x86
               URL: http://www.fileplanet.com/11410/10000/fileinfo/Caesar-
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: mstefani at redhat.de
   Regression SHA1: 6d7c38256f258dcb71d73e573954c00b77b40202

Created an attachment (id=36124)
 --> (http://bugs.winehq.org/attachment.cgi?id=36124)
terminal output

Steps to reproduce the problem in the demo:
Install the demo as usual then launch the game by c3.exe (located under
Audio just begins to play when it is suddenly interrupted and Wine crashes.

This didn't occur in Wine-1.3.26 and the result of the regression test:

6d7c38256f258dcb71d73e573954c00b77b40202 is the first bad commit
commit 6d7c38256f258dcb71d73e573954c00b77b40202
Author: Michael Stefaniuc <mstefani at redhat.de>
Date:   Thu Aug 25 23:42:44 2011 +0200

    dsound: Fix refcounting for the secondary buffer object.

    This fixes a regression introduced in 6b64e0090cb7.

:040000 040000 c9a6568b6e75de0fb421db9a6445d6b0fdfda983
05273f110f5a025be1df6f47f116283fc164c5a3 M    dlls

With the reverted patch the game starts normally.
Disabling audio in winecfg's Audio tab works around the problem.

Fedora 15 x86
Alsa 1.0.24
Pulseaudio is not running

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