[Bug 28207] New: Caesar III crashes in dsound

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 27 12:39:35 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28207

           Summary: Caesar III crashes in dsound
           Product: Wine
           Version: 1.3.27
          Platform: x86
               URL: http://www.fileplanet.com/11410/10000/fileinfo/Caesar-
                    III-Demo
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: mstefani at redhat.de
   Regression SHA1: 6d7c38256f258dcb71d73e573954c00b77b40202


Created an attachment (id=36124)
 --> (http://bugs.winehq.org/attachment.cgi?id=36124)
terminal output

Steps to reproduce the problem in the demo:
Install the demo as usual then launch the game by c3.exe (located under
drive_c:/SIERRA/CAESAR3DEMO)
Audio just begins to play when it is suddenly interrupted and Wine crashes.

This didn't occur in Wine-1.3.26 and the result of the regression test:

6d7c38256f258dcb71d73e573954c00b77b40202 is the first bad commit
commit 6d7c38256f258dcb71d73e573954c00b77b40202
Author: Michael Stefaniuc <mstefani at redhat.de>
Date:   Thu Aug 25 23:42:44 2011 +0200

    dsound: Fix refcounting for the secondary buffer object.

    This fixes a regression introduced in 6b64e0090cb7.

:040000 040000 c9a6568b6e75de0fb421db9a6445d6b0fdfda983
05273f110f5a025be1df6f47f116283fc164c5a3 M    dlls

With the reverted patch the game starts normally.
Disabling audio in winecfg's Audio tab works around the problem.

Fedora 15 x86
Alsa 1.0.24
Pulseaudio is not running

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list