[Bug 28207] New: Caesar III crashes in dsound
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Aug 27 12:39:35 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=28207
Summary: Caesar III crashes in dsound
Product: Wine
Version: 1.3.27
Platform: x86
URL: http://www.fileplanet.com/11410/10000/fileinfo/Caesar-
III-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: mstefani at redhat.de
Regression SHA1: 6d7c38256f258dcb71d73e573954c00b77b40202
Created an attachment (id=36124)
--> (http://bugs.winehq.org/attachment.cgi?id=36124)
terminal output
Steps to reproduce the problem in the demo:
Install the demo as usual then launch the game by c3.exe (located under
drive_c:/SIERRA/CAESAR3DEMO)
Audio just begins to play when it is suddenly interrupted and Wine crashes.
This didn't occur in Wine-1.3.26 and the result of the regression test:
6d7c38256f258dcb71d73e573954c00b77b40202 is the first bad commit
commit 6d7c38256f258dcb71d73e573954c00b77b40202
Author: Michael Stefaniuc <mstefani at redhat.de>
Date: Thu Aug 25 23:42:44 2011 +0200
dsound: Fix refcounting for the secondary buffer object.
This fixes a regression introduced in 6b64e0090cb7.
:040000 040000 c9a6568b6e75de0fb421db9a6445d6b0fdfda983
05273f110f5a025be1df6f47f116283fc164c5a3 M dlls
With the reverted patch the game starts normally.
Disabling audio in winecfg's Audio tab works around the problem.
Fedora 15 x86
Alsa 1.0.24
Pulseaudio is not running
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