[Bug 27194] The Witcher 2: White/coloured screen with UseGLSL=enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 30 19:55:32 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27194

--- Comment #31 from Jonathan Strander <mblackwell1024 at gmail.com> 2011-08-30 19:55:28 CDT ---
(In reply to comment #30)
> just built current master (wine-1.3.27-60-g49dc157)
> with your patch applied and witcher 2 is much faster than before (i.e. seems to
> be playable at least with medium details).
> thanks a lot for the patch!
> ---
> GeForce GTX 460
> nvidia-drivers 275.09.07
> gentoo ~x86
> ---

As far as speed:

http://bugs.winehq.org/show_bug.cgi?id=27298

I'm not using the above patch (just my hack above) and performance was improved
with 1.3.27. Currently able to play at stock Ultra minus UberSampling (and
Cinematic DOF since that caused a draw issue before and I wasn't testing it for
this purpose) using 1600x1200 (when my new monitor arrives I'll try 1920x1200).
Framerate is smooth/high to playable even in situations where it would
previously be ridiculously slow no matter the setting.

Hardware is similar. Q9550 at 3.09ghz, EVGA GTX 460 768MB SuperClocked, and 4gig
of ram.

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