[Bug 29213] DDR=gdi leads to a crash

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Dec 2 06:42:38 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29213

--- Comment #4 from PommeGolden <lapommegolden at gmail.com> 2011-12-02 06:42:38 CST ---
(In reply to comment #3)
> Created attachment 37738 [details]
> patch
> 
> Does this patch make it any better?

Patched with the latest GIT master
http://source.winehq.org/git/wine.git/snapshot/8a3d0dc5341bac01829ecf306c724018797da3da.tar.bz2

Any better? Kind of...

Tested with AOE 2 & AOE 1 Trial with DDR=gdi
Wine will not crash now, but the screen will now be complete dark (i can hear
the game music is working). 

Setting DDR=opengl works with no crash as before (though with the acid trip bug
which is irrelevant here)

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