[Bug 10791] RPG Maker XP 10.2a: Does not play Background Music (BGM) and Background Sounds (BGS)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Dec 3 05:02:06 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=10791
--- Comment #16 from rave002 at o2.pl 2011-12-03 05:02:06 CST ---
(In reply to comment #15)
> only if you can convert the .sf2 file to a .dls file and rename it to gm.dls,
> otherwise no. a SF2 soundfont is different from a DLS one.
Then maybe we could rewrite in wine's dsound/dmusic routines responsible for
playing MIDI so it would use soundfonts instead of dls file?
After all it's all just backend - games and midi apps won't care if the API
(function names and parameters) would be same
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