[Bug 29239] Age of Empires 1 & 2 rendering broken with OpenGL renderer (DDR=opengl)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Dec 4 00:45:47 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=29239
PommeGolden <lapommegolden at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|1.3.30 |unspecified
--- Comment #2 from PommeGolden <lapommegolden at gmail.com> 2011-12-04 00:45:47 CST ---
(In reply to comment #1)
> If this is a regression please post the results of your regression testing.
I think the original regression commit reported in
http://bugs.winehq.org/show_bug.cgi?id=28348 is fundamentally wrong.. Before
1.3.28, DirectDrawRenderer was defaulted to gdi instead of opengl. The acid
trip problem definitely exists well before 1.3.27 when DDR=opengl
I'm trying to find out exactly since when the acid trip problem starts to
appear when DDR=opengl
My preliminary test shows the acid trip bug was not present in 1.1.5 although
the screen flicker problem was present.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list