[Bug 21943] GetCharABCWidthsI does not return correct widths when handling a DC with dc->gdiFont == null
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Dec 5 13:54:14 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=21943
Seemoss <pro102 at chinesetearoom.com> changed:
What |Removed |Added
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CC| |pro102 at chinesetearoom.com
--- Comment #6 from Seemoss <pro102 at chinesetearoom.com> 2011-12-05 13:54:14 CST ---
I just installed Aztaka in a new clean wineprefix with wine 1.3.34 and I do not
see any GetCharABCWidths messages in the wine "console" output. I'm guessing
that this bug has been fixed and can be closed.
FYI, here's what I get:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4fc,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3DSWAPEFFECT_FLIP
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x372ea24): stub
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x3a2ea24): stub
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3DSWAPEFFECT_FLIP
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
There's many of the last two d3d messages but that's another story.
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