[Bug 28066] Sound stops after some time (restarting sound in game usually possible)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 7 06:21:42 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=28066

Rob <rob.verduijn at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |rob.verduijn at gmail.com

--- Comment #11 from Rob <rob.verduijn at gmail.com> 2011-12-07 06:21:42 CST ---
hi I have a simular problem when playing eveonline using two sessions, both
with their own prefix

When I start the sessions both have audio, but after a while (could be
something between seconds and hours it's never the same) the audio stops, I
even have had one session cutting sound while the other continued to make noise
for a few hours until it also went mute.

After the sound goes mute in wine, all the other applications still have audio.

my os is opensuse 12.1 x86_64
wineversion is 1.3.34

I start my sessions with the following commands.

env WINEARCH=win32 WINEPREFIX="/path/to/prefix/1" wine explorer
/desktop=1,1280x996 "C:\Program Files\CCP\EVE\eve.exe"

env WINEARCH=win32 WINEPREFIX="/path/to/prefix/2" wine explorer
/desktop=0,1680x1050  "C:\Program Files\CCP\EVE\eve.exe"

Rob Verduijn

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