[Bug 28066] Sound stops after some time (restarting sound in game usually possible)
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Dec 7 06:21:42 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=28066
Rob <rob.verduijn at gmail.com> changed:
What |Removed |Added
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CC| |rob.verduijn at gmail.com
--- Comment #11 from Rob <rob.verduijn at gmail.com> 2011-12-07 06:21:42 CST ---
hi I have a simular problem when playing eveonline using two sessions, both
with their own prefix
When I start the sessions both have audio, but after a while (could be
something between seconds and hours it's never the same) the audio stops, I
even have had one session cutting sound while the other continued to make noise
for a few hours until it also went mute.
After the sound goes mute in wine, all the other applications still have audio.
my os is opensuse 12.1 x86_64
wineversion is 1.3.34
I start my sessions with the following commands.
env WINEARCH=win32 WINEPREFIX="/path/to/prefix/1" wine explorer
/desktop=1,1280x996 "C:\Program Files\CCP\EVE\eve.exe"
env WINEARCH=win32 WINEPREFIX="/path/to/prefix/2" wine explorer
/desktop=0,1680x1050 "C:\Program Files\CCP\EVE\eve.exe"
Rob Verduijn
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