[Bug 23012] Black sky in Gothic 3

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 14 14:52:09 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=23012

--- Comment #11 from Henri Verbeet <hverbeet at gmail.com> 2011-12-14 14:52:09 CST ---
(In reply to comment #10)
> Also I couldn't see much of a speed difference between AlwaysOffscreen on/off,
> but I tested only a little bit.
> 
It evens about out when we have to share depth/stencil data between onscreen
and offscreen rendering. Sometimes it's even a little faster in that case. But
keeping it disabled is typically somewhat faster for the case where we never
have to copy the depth data.

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