[Bug 29363] New: Stalker: Game characters rendered with wrong colour

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 17 06:24:39 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29363

             Bug #: 29363
           Summary: Stalker: Game characters rendered with wrong colour
           Product: Wine
           Version: 1.3.35
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: aim_here2002 at yahoo.co.uk
    Classification: Unclassified


Created attachment 38001
  --> http://bugs.winehq.org/attachment.cgi?id=38001
Stalker rendering bug - gun and dead stalker rendered as dark blobs

Since wine-1.3.35, S.T.A.L.K.E.R. Shadow of Chernobyl renders some ingame
objects as very dark blobs; it's presumably some sort of texture or lighting
issue. A screenshot is attached.

In case it matters, I'm using a Radeon 4870 with 11-11 fglrx drivers.

The bug only manifests itself in the game's static lighting mode; the dynamic
lighting mode has other issues instead.

Since this is a regression, I performed the bisect dance to elicit the
following cryptic message:


---68e0cd430f2e57e55278acd2422127330628eb6d is the first bad commit
commit 68e0cd430f2e57e55278acd2422127330628eb6d
Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Mon Dec 12 20:25:17 2011 +0100

    wined3d: Ignore invalid texture transform flags.

:040000 040000 7c106cd0ea2b946d7ea8ff13b34f1c569fffcd80
a724d58aa4e05bb05f3b21404e55f3b78f9
ea3c9 M    dlls

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