[Bug 29363] New: Stalker: Game characters rendered with wrong colour
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Dec 17 06:24:39 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=29363
Bug #: 29363
Summary: Stalker: Game characters rendered with wrong colour
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: aim_here2002 at yahoo.co.uk
Classification: Unclassified
Created attachment 38001
--> http://bugs.winehq.org/attachment.cgi?id=38001
Stalker rendering bug - gun and dead stalker rendered as dark blobs
Since wine-1.3.35, S.T.A.L.K.E.R. Shadow of Chernobyl renders some ingame
objects as very dark blobs; it's presumably some sort of texture or lighting
issue. A screenshot is attached.
In case it matters, I'm using a Radeon 4870 with 11-11 fglrx drivers.
The bug only manifests itself in the game's static lighting mode; the dynamic
lighting mode has other issues instead.
Since this is a regression, I performed the bisect dance to elicit the
following cryptic message:
---68e0cd430f2e57e55278acd2422127330628eb6d is the first bad commit
commit 68e0cd430f2e57e55278acd2422127330628eb6d
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Mon Dec 12 20:25:17 2011 +0100
wined3d: Ignore invalid texture transform flags.
:040000 040000 7c106cd0ea2b946d7ea8ff13b34f1c569fffcd80
a724d58aa4e05bb05f3b21404e55f3b78f9
ea3c9 M dlls
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