[Bug 27867] StarCraft 1 failed to run mouse pointer under Lion

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 17 14:11:18 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=27867

Jörg Höhle <hoehle at users.sourceforge.net> changed:

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--- Comment #4 from Jörg Höhle <hoehle at users.sourceforge.net> 2011-12-17 14:11:18 CST ---
Is it still current? I can't recognize anything in your video, however a couple
of releases ago, Haegemonia 2 presented the symptoms you describe:
The mouse pointer moved with light speed from upper left towards the bottom
right, such that it was next to impossible to hit any on-screen item. 
Horizontal movement of the mouse changed the slope of this diagonal movement.
You really had to move the mouse at the slowest possible rate to discover that
the pointer was present and moving, since most of the time it looked like it
was missing, because it had moved out of the bottom of the screen in mere 2-3
jumps.

I'm still using Mac OS X 10.5.8 Leopard, with XQuartz 2.6.1 back then probably,
nowadays 2.6.3 (containing xorg-server 1.10.3).

As of wine-1.3.34, the children showed me another bad effect in Haegemonia 2:
the planet view rotated like crazy, as if again, mouse movement was too fast.
Yet recently, they could play Haegemonia 2 well, thus I thought that this
diagonal movement issue had been solved without requiring me to report it. I
made no note of what release of Wine put an end to that bug.

Since 1.3.35, all Direct3D games only show a white or black screen in 9 out of
10 starts. That's a distinct issue.

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