[Bug 16105] Loki: Launching the game fails

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Dec 20 01:17:00 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=16105

GyB <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |NEW
                 CC|                            |gyebro69 at gmail.com
     Ever Confirmed|0                           |1

--- Comment #14 from GyB <gyebro69 at gmail.com> 2011-12-20 01:17:00 CST ---
The same problem here in Wine-1.3.35 with the DotEmu version of the game (DRM
free). 
The following native components were installed by the game: d3dx9_25 vcrun2005
dotnet20.

The game shows a white screen for a couple of seconds then it crashes (without
a usable backtrace).
With disabled vertex shaders (but pixel shaders enabled) the game gets further
and it plays the company logos and intro video, then it crashes when the last
video ends (probably when the main menu should appear).

The demo for Loki is protected by Starforce thus cannot be used for testing.

Nvidia 250 / driver 290.10

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