[Bug 29055] Skyrim freezes on loading screen

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Dec 22 15:35:28 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29055

--- Comment #14 from David <davilando at gmail.com> 2011-12-22 15:35:28 CST ---
I can confirm that after the new patch 1.3.10, which added Large Address Aware
support, solves the problem. (using wine 1.3.35)

I no longer need the "OffscreenRenderingMode"="backbuffer" workaround and I
also don't need to remove any intro video

No more:
"err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElementsBaseVertex @
drawprim.c / 46"
"FBO status GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"

So I guess it was a buffer size issue :)

My Direct3D section in the user.reg now only contains 2 lines:

[Software\\Wine\\Direct3D]
"UseGLSL"="disabled"
"VideoMemorySize"="1536"

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list