[Bug 9612] Silent Hunter III: Crashes on loading a savegame at sea (dsound causing out of memory condition)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Dec 30 00:08:15 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=9612

--- Comment #37 from Alexander E. Patrakov <patrakov at gmail.com> 2011-12-30 00:08:15 CST ---
That patch got merged as commit 663bc476029a3f867c698677f888d778246f4718: now
wine always behaves as if MaxShadowSize = -1. Could you please retest whether
the bug still exists in the latest git, or, when it comes out, wine-1.3.36?

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