[Bug 29472] Regen: locks up/crashes on audio output

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Dec 30 09:36:45 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29472

--- Comment #1 from Jörg Höhle <hoehle at users.sourceforge.net> 2011-12-30 09:36:45 CST ---
[in the attachment:]
commit 62017964bead565a1da427faaf083e5103c27440
Author: Jörg Höhle <Joerg-Cyril.Hoehle at t-systems.com>
Date:   Fri Dec 9 17:12:54 2011 +0100
    winealsa: Implement IAudioClock::GetPosition() using snd_pcm_delay.

Could you please apply the latest patch to dlls/mdevapi/tests/render.c from bug
#27937
cd dlls/mmdevapi/tests; git apply myfile.patch; make; and attach here the
output of
WINETEST_DEBUG=2 wine mmdevapi_test.exe.so render

What if you change the sleep(350); slept+=350; within the patch to use 750ms
instead?

Perhaps your sound card does not provide correct/sensible data from
snd_pcm_delay.
Do you have other sound cards that behave correctly?
What if you change winealsa/mmdevdrv.c from "default" to defname="hw:0"; or
whatever ALSA calls your sound card(s)?

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