[Bug 24928] WoW 4.x D3D: Water Detail and Sunshafts cannot be enabled fully in d3d9
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Dec 30 17:40:50 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=24928
--- Comment #49 from Rodd Snook <rodd.snook at gmail.com> 2011-12-30 17:40:50 CST ---
Note that what we get from gx.log with Linux/WINE is:
12/31 10:10:02.402 NVAPI: 1
12/31 10:10:02.402 ISceneBegin: Retrieving NvAPI depth surface handle
(00000000, status == -1)!
Where the Windows log has:
12/28 03:17:40.343 NVAPI: 1
12/28 03:17:40.343 ISceneBegin: Retrieving NvAPI depth surface handle
(00000003, status == 0)!
12/28 03:17:42.484 Preparing to create sample-able depth buffer texture:
12/28 03:17:42.484 DepthCache is supported!
12/28 03:17:42.484 Format: INTZ
12/28 03:17:42.484 FormatResolve: Unknown
What looks to be an error return from ISceneBegin is not stopping the game from
enabling the menu options.
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