[Bug 24928] WoW 4.x D3D: Water Detail and Sunshafts cannot be enabled fully in d3d9

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Dec 30 17:40:50 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=24928

--- Comment #49 from Rodd Snook <rodd.snook at gmail.com> 2011-12-30 17:40:50 CST ---
Note that what we get from gx.log with Linux/WINE is:

12/31 10:10:02.402  NVAPI: 1

12/31 10:10:02.402  ISceneBegin: Retrieving NvAPI depth surface handle
(00000000, status == -1)!

Where the Windows log has:

12/28 03:17:40.343  NVAPI: 1

12/28 03:17:40.343  ISceneBegin: Retrieving NvAPI depth surface handle
(00000003, status == 0)!


12/28 03:17:42.484  Preparing to create sample-able depth buffer texture:

12/28 03:17:42.484      DepthCache is supported!

12/28 03:17:42.484      Format:        INTZ

12/28 03:17:42.484      FormatResolve: Unknown

What looks to be an error return from ISceneBegin is not stopping the game from
enabling the menu options.

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