[Bug 29168] Star Wars: The Old Republic game client hangs at intro splash

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Dec 30 18:36:25 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29168

--- Comment #68 from Dorek Biglari <dbiglari at gmail.com> 2011-12-30 18:36:25 CST ---
(In reply to comment #63)
> One note that may be of interest.  If you add +seh to a trace, you'll see that
> you get a thread spinning down into death.
> 
> One of those threads will do so after invoking GetThreadPreferredUILanguages. 
> That's interesting, because that stub was added fairly recently.
> 
> If you remove that stub (effectively revert commit
> e24438c1d1f68ae84f7570b53b8d5e7c24680fc6), that thread no longer spins down to
> death, but a different thread now does :-(.

I notice that GetThreadPreferredUILanguages is only on Vista platforms and
above, since the game runs in Windows XP, this method shouldn't be required to
run.  It seems to me that setting wine to run as Windows XP would make the most
sense to keep the API as minimal as possible, am I incorrect in thinking this?

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