[Bug 9609] graphical glitches running Tom Clancy's Splinter Cell Demo

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 3 12:46:40 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=9609

--- Comment #40 from Cùran <debian at carbon-project.org> 2011-02-03 12:46:39 CST ---
First as an update to comment #37: The game looks good except some minor
glitches like flickering textures, some lighting seems to be off (like
attachment 13441) and probably a few other things I haven't noticed.

In reply to comment #38 and comment #39:
I use the default settings of Wine and SC also uses its defaults, excerpt from
SplinterCell.ini:
> ; ForceShadowMode flag : 0==projector, 1==buffer, unspecified==auto-detect
> ;ForceShadowMode=0
> EmulateGF2Mode=0
The system I'm playing this game on is detailed in comment #35.

Wrt bug #24276: The patch mentioned there would just add a warning in case S3TC
is required and not available, right? Would help to catch my initial problems.
Yes.


Can anybody comment on the status of the patch in attachment 20674 and whether
it should fix the remaining glitches? If so, I'd be happy to test that.

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