[Bug 25677] CaesarIV does not render text in game

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 4 15:09:53 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=25677

--- Comment #1 from Wes <wjak56 at gmail.com> 2011-02-04 15:09:52 CST ---
(In reply to comment #0)
> Created an attachment (id=32707)
 --> (http://bugs.winehq.org/attachment.cgi?id=32707) [details]
> Stack trace
> 
> $ wine --version
> wine-1.3.10
> 
> Follow the directions to get Caesar IV running here:
> http://bugs.winehq.org/show_bug.cgi?id=10190#c14
> 
> Install dotnet20 with winetricks.
> Install the game.
> Replace d3dx9_30.dll and d3dx9_36.dll with native versions. I used winetricks
> to install directx9 into a temporary wineprefix dir and then copied those files
> over.
> 
> The game runs successfully but it does not render text. Instead there are
> square yellowish boxes where the text should be.
> 
> Screenshot: http://i.imgur.com/fVmFT.jpg
> 
> I believe the issue is related to these two lines:
> 
> fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36315220) in the
> format lookup table
> fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported.
> 
> Some research leads me to understand that Texture wrapping isn't supported by
> OpenGL and thus wine, but I was hoping there is a way to work around this bug,
> or if I could be mistaken and it's unrelated to that.
> 
> I've tried various settings in the game's ini file but to no avail. I also
> tried changing settings in the relevant .fx files, but nothing seemed to work,
> other than me breaking different rendering aspects :D

I forgot to mention my graphics card and driver...

01:00.0 VGA compatible controller: nVidia Corporation G92 [GeForce 9800 GTX]
(rev a2)

using "nvidia 260.19.36-1" driver on Arch Linux

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