[Bug 26075] Eve Online: Incursion 1.x doesn't start with fglrx 8.81.5 (catalyst 11.1)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 11 20:56:43 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=26075

--- Comment #3 from Vladimir Lushnikov <vladimir at slate-project.org> 2011-02-11 20:56:41 CST ---
After some investigation, I got EVE to get to the loading screen without
crashing once again, though I have not yet logged in.

Procedure to repeat:

1) Clean ~/.wine directory, run winetricks allfonts winxp gecko vcrun2005
vcrun2008 ddr=opengl glsl-disable orm=fbo d3dx9_35 d3dx9_36
2) Go into winecfg, add the overrides for d3dx9_35, d3dx9_36 manually (even
though they are already there), and optionally set driver to alsa for the audio
3) Install EVE Online, incursion
4) Run for the first time and it starts up
5) Subsequent runs crash and you need to restart to be able to run it again

It is interesting that subsequent runs give a slightly different stack trace,
which is attached.

Putting other config into the Direct3D section, such as VideoMemorySize etc.
does not yield a successful startup. If you change the orm to backbuffer, then
EVE still crashes upon startup but you can see the background image as a small
square in the bottom left of the screen as it crashes.

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