[Bug 26233] Dragon Age 2 demo - sound sometimes missing in EA logo movie

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 25 10:24:09 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=26233

Andrew Eikum <aeikum at codeweavers.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |aeikum at codeweavers.com

--- Comment #2 from Andrew Eikum <aeikum at codeweavers.com> 2011-02-25 10:24:08 CST ---
Running against current master, I don't get audio in the logo movie, and then
the game just crashes on a NULL pointer access.  I tried the 'winetricks-alpha
d3dx9_36 d3dx11_43' workaround mentioned in Bug 26205 (among several other
things, including 'winetricks-alpha dragonage2_demo' and manually installing
and overriding d3dx DLLs), but no change.

So, ignoring the crash, I found that a
WINEDEBUG=+mmdevapi,+winmm,+dsalsa,+dsound,+alsa turned up absolutely nothing;
no calls.  A +relay log tells me that winmm is loaded, but no functions are
called from it.

I suspect this game just doesn't like my setup. Wonder about the validity of my
results above. Can someone who can get past the intro cutscene give a

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list