No subject


Thu Feb 24 14:23:06 CST 2011


--- snip ---
0009:Call winmm.waveInGetNumDevs() ret=200279d0
0009:Ret  winmm.waveInGetNumDevs() retval=00000000 ret=200279d0
0009:Call ntdll.RtlFreeHeap(00110000,00000000,0014f840) ret=200284d5
0009:Ret  ntdll.RtlFreeHeap() retval=00000001 ret=200284d5
0009:Ret  msacm32.drv.widMessage() retval=00000020 ret=68ce6f35
0009:Call ntdll.RtlFreeHeap(00110000,00000000,0013a270) ret=68ce728c
0009:Ret  ntdll.RtlFreeHeap() retval=00000001 ret=68ce728c
0009:Ret  winmm.waveInOpen() retval=00000020 ret=00488999
0009:Call user32.LoadStringA(00400000,0000feb6,0032ebd8,00001000) ret=004066eb
0009:Ret  user32.LoadStringA() retval=0000003d ret=004066eb
0009:Call KERNEL32.RaiseException(0eedfade,00000001,00000007,0032fc0c)
ret=0048596c
0009:trace:seh:raise_exception code=eedfade flags=1 addr=0x7b837e2f ip=7b837e2f
tid=0009
0009:trace:seh:raise_exception  info[0]=0048596c
0009:trace:seh:raise_exception  info[1]=0072d554
0009:trace:seh:raise_exception  info[2]=00000020
0009:trace:seh:raise_exception  info[3]=00487b4c
0009:trace:seh:raise_exception  info[4]=00010000
0009:trace:seh:raise_exception  info[5]=0032fc58
0009:trace:seh:raise_exception  info[6]=0032fc28
0009:trace:seh:raise_exception  eax=7b8255f5 ebx=7b88e968 ecx=0048596c
edx=0032fb24 esi=0032fc0c edi=0032fb80
0009:trace:seh:raise_exception  ebp=0032fb68 esp=0032fb04 cs=0073 ds=007b
es=007b fs=0033 gs=003b flags=00200207
0009:trace:seh:call_vectored_handlers calling handler at 0x68dfc68f
code=eedfade flags=1
0009:trace:seh:call_vectored_handlers handler at 0x68dfc68f returned 0 
--- snip ---

winmm.waveInGetNumDevs() -> 0

Looks like your audio system settings are messed up.
You have to configure at least one sound driver (making wave input device
avail).

If you fixed that and you still experience crash with latest Wine provide more
info with +winmm trace.

Regards

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