[Bug 25671] New: Locking problem under Bioshock (Unreal Engine) leads to game freeze

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jan 2 07:56:27 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=25671

           Summary: Locking problem under Bioshock (Unreal Engine) leads
                    to game freeze
           Product: Wine
           Version: 1.3.10
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: wylda at volny.cz


Created an attachment (id=32699)
 --> (http://bugs.winehq.org/attachment.cgi?id=32699)
winedbg bt all (wine-1.3.10-192 i guess)

Bioshock freezez quite offten when savegame is loaded/saved. Although i wrote
"quite offten" i don't have 100% recipie to reproduce the freeze. When this
happens, console says:


fixme:thread:SetThreadIdealProcessor (0x764): stub

err:ntdll:RtlpWaitForCriticalSection section 0x7de77580 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 001c, blocked by 0041, retrying
(60 sec)

err:ntdll:RtlpWaitForCriticalSection section 0x41f24e4 "?" wait timed out in
thread 0045, blocked by 0044, retrying (60 sec)


Also posted on wine-devel:
http://www.winehq.org/pipermail/wine-devel/2011-January/088469.html

I also saw in AppDB or some forums, that users playing Unreal (Trournament??)
are having the same problem (same game engine). Unfortunately i can't find that
now.

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