[Bug 25671] New: Locking problem under Bioshock (Unreal Engine) leads to game freeze
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jan 2 07:56:27 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=25671
Summary: Locking problem under Bioshock (Unreal Engine) leads
to game freeze
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: wylda at volny.cz
Created an attachment (id=32699)
--> (http://bugs.winehq.org/attachment.cgi?id=32699)
winedbg bt all (wine-1.3.10-192 i guess)
Bioshock freezez quite offten when savegame is loaded/saved. Although i wrote
"quite offten" i don't have 100% recipie to reproduce the freeze. When this
happens, console says:
fixme:thread:SetThreadIdealProcessor (0x764): stub
err:ntdll:RtlpWaitForCriticalSection section 0x7de77580 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 001c, blocked by 0041, retrying
(60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x41f24e4 "?" wait timed out in
thread 0045, blocked by 0044, retrying (60 sec)
Also posted on wine-devel:
http://www.winehq.org/pipermail/wine-devel/2011-January/088469.html
I also saw in AppDB or some forums, that users playing Unreal (Trournament??)
are having the same problem (same game engine). Unfortunately i can't find that
now.
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