[Bug 25633] Chip's Challenge crashes Wine after about 10 minutes of gameplay.

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jan 7 19:07:39 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=25633

--- Comment #14 from David <turbolad995 at hotmail.co.uk> 2011-01-07 19:07:38 CST ---
(In reply to comment #13)
> aplay -v -Ddefault DOOR.WAV
> Playing WAVE 'DOOR.WAV' : Unsigned 8 bit, Rate 11025 Hz, Mono
> ALSA <-> PulseAudio PCM I/O Plugin
> 
> if you are using "pulse" as default device
> 
> you have to use "WINEDEBUG=+wave" to find out why wine crash 
> 
> 1 0x7e4f574b ALSA_wodMessage+0xa8a() in winealsa (0x0059deb8)                   
> 2 0x7e55d20b MMDRV_Message+0xfa() in winmm (0x0059df18)                         
> 3 0x7e56f6a2 waveOutReset+0x61() in winmm (0x0059df48)                          
> 4 0x7e4ba768 WAVEMAP_wodMessage+0x637() in msacm32 (0x0059e028)                 
> 5 0x7e55d20b MMDRV_Message+0xfa() in winmm (0x0059e088)                         
> 6 0x7e56f6a2 waveOutReset+0x61() in winmm (0x0059e0b8)                          
> 7 0x7e568a7e in winmm (+0x18a7d) (0x0059e118)                                   
> 8 0x7e568e21 sndPlaySoundA+0x20() in winmm (0x0059e138)

I have no idea on how I can help there.
Chip's Challenge will work in Wine IF THE SOUND OPTIONS ARE TURNED OFF,
otherwise Wine will crash regularly.

I tested this in Ubuntu 10.10 64-bit.
The sounds do play fine outside of Wine.

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