[Bug 25750] Baldur's Gate + winealsa + PulseAudio: Beginnings of menu sounds are clipped

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 11 00:27:12 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=25750

--- Comment #4 from Ben Shadwick <benshadwick at gmail.com> 2011-01-11 00:27:12 CST ---
(In reply to comment #1)
> Can I have a +winmm,+dsound,+tid log?
Logs attached for both stock Wine 1.3.11 with winealsa, and Wine
1.3.10+winepulse.

Running with winealsa results in menu sounds not being clipped, but starting to
play almost a second later than they should. After I load a saved game or two
and then try to move a quarterstaff around in my inventory, I notice that the
beginnings of menu and inventory sounds are clipped or non-existent (the latter
most likely being the case of a sound that is shorter than the clipping time).

Running with winepulse results in no discernible lag and no clipping.

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