[Bug 25821] Anarchy only renders if something else needs rendering at that position

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 19 12:50:14 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=25821

--- Comment #1 from jonathan-vola at hotmail.com 2011-01-19 12:50:14 CST ---
http://www.speedyshare.com/files/26361066/ao-render-framerate-bug.ogv

Above is a video explaining the bug much better (recordmydesktop has a bug so
I've only been able to open this file in vlc or totem, youtube doesn't even
handle it correctly)

As you can see, the terminator window behind AO is running top at the right
side (With -d 1.0 for a 1 second refresh rate) and AO is pushing it's own
output to the upper left terminal.

This is causing two distinct areas of the screen. The game renders at maximum
quality (What I would like more often) when moving it with wobbly windows,
using the cube, or doing anything else in compiz

I presume the game is properly rendering, but Xorg is not being properly told
to update the screen unless some other application requests it.

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