[Bug 25840] New: Galactic Civilizations: Crash on startup

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 20 15:28:10 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=25840

           Summary: Galactic Civilizations: Crash on startup
           Product: Wine
           Version: 1.3.11
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: critical
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: brad at bcable.net


Created an attachment (id=32924)
 --> (http://bugs.winehq.org/attachment.cgi?id=32924)
Entire log of running GalCiv2.exe

On this hardware:
 - ASUS N61VG
 - Intel Core 2 Duo
 - 4GB RAM
 - 1GB Video Memory (NVIDIA GeFORCE GT220M)

Using this software
 - GRML64 2010.12 (100% compatible with Debian Sid)
 - NVIDIA drivers 256.35 OR 260.19.29
 - Kernel: Linux dalek 2.6.36-grml64 #1 SMP PREEMPT
           Mon Dec 13 13:16:48 UTC 2010 x86_64 GNU/Linux
 - wine: 1.2.2, 1.3.9, OR 1.3.11 (from Ubuntu packages)
 - X.org: 1.7.7-10 (Debian)

With these wine overrides:
 - d3dx9_24 through d3dx9_42
 - mmdevapi (disabled)
 - msvcrt (native, builtin)
 - msxml3 (native)
 - msxml3r (native)
 - usp10 (native, builtin)
 - winhttp (builtin)

The following errors occur:
 1) Error prompt that says you are running at 0x0 resolution.
 2) Error prompt that says you are running at 0-bit color depth.
 3) Error prompt that states there is less than 32MB video RAM.
 4) Error promp tthat says you are on old drivers, needs > 2005 and DirectX
9.0c
 5) DirectX accelaration not enabled

On GRML64 2010.4 these errors would pass and then the game would run just fine.

On GRML64 2010.12 there is another error after these that states "The program
GalCiv2.exe has encountered a serious problem and needs to close", and then
fails.

The kernel for 2010.12 is listed above, and for 2010.4 it was 2.6.33.2.

Attached is a log from doing `wine GalCiv2.exe &> galciv2.log`.

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