[Bug 25799] GFWL (Games For Windows Live) Client Crashes at startup

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 25 09:13:33 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=25799

--- Comment #12 from Louis Lenders <xerox_xerox2000 at yahoo.co.uk> 2011-01-25 09:13:33 CST ---
(In reply to comment #11)
> Created an attachment (id=32962)
 --> (http://bugs.winehq.org/attachment.cgi?id=32962) [details]
> set d3d9 to disabled
> 
> (In reply to comment #10)
> > (In reply to comment #9)
> > > Created an attachment (id=32944)
 --> (http://bugs.winehq.org/attachment.cgi?id=32944) [details] [details]
[details]
> > > gfwl crash after dotnet35 installed
> > > 
> > > Installed dotnet 3.5 via winetricks (which gave me an error at the end of the
> > > installation, as expected), then reran GFWLClient. Received the attached
> > > crashlog.
> > 
> > Now you're running into bug http://bugs.winehq.org/show_bug.cgi?id=18640
> > 
> > You could try if disabling d3d9 (under winecfg/library tab) helps
> 
> Here's the log after adding d3d9 to libraries and setting it to disabled.

Does 'winetricks windowscodecs', and then setting windowscodecs to native only
(under winecfg/library tab) help anything?

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