[Bug 25633] Chip's Challenge crashes Wine after about 10 minutes of gameplay.

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 25 18:32:47 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=25633

--- Comment #23 from David <turbolad995 at hotmail.co.uk> 2011-01-25 18:32:46 CST ---
(In reply to comment #22)
> The problem is pulse_prepare() call pa_stream_disconnect() and reconnect
> afterward when wine call snd_pcm_prepare()
> 
> 
> 
> 
>  645 static int pulse_prepare(snd_pcm_ioplug_t * io)
>  646 {
> 
> ....
> 
>  659         if (pcm->stream) {
>  660                 pa_stream_disconnect(pcm->stream);
>  661                 wait_stream_state(pcm, PA_STREAM_TERMINATED);
>  662                 pa_stream_unref(pcm->stream);
>  663                 pcm->stream = NULL;
>  664         }
>  665 
>  666         err = pulse_check_connection(pcm->p);
>  667         if (err < 0)
>  668                 goto finish;

Okay, it looks like there are indeed sound problems in Wine and if users submit
bug reports related to sound, perhaps they are submitting duplicates, which
relate to the same sound problems?  Bug 23888 is an example.

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