[Bug 25930] New: Wine does not find 32bit fglrx modules and use software rendering instead
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jan 30 06:16:34 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=25930
Summary: Wine does not find 32bit fglrx modules and use
software rendering instead
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: linuxuser-sky at gmx.de
Created an attachment (id=33053)
--> (http://bugs.winehq.org/attachment.cgi?id=33053)
WINEDEBUG=+wgl log
I'm running a Sidux 64 bit install and fglrx is working fine with native games.
However wine does not detect the fglrx 32 bit libs correctly i think cause
every game i tried (Generals/ZeroHour/Farcry) is falls back to software
rendering (everything is slow and choppy).
When i did the wine compile there was no error only a warning about OpenCLI or
something.
There was not the typical OpenGL not found not 3D warning.
I tried to put wine in the right direction with:
LIBGL_DRIVERS_PATH=/usr/lib32/dri
but this did not solve the problem. In /usr/lib32/dri are the fglrx.so module
so it is the right place.
Attached the WINEDEBUG=+wgl log.
If you need further info just ask.
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