[Bug 27691] New: Star Wars Battlefront II renders textures incorrectly on certain maps

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 4 14:32:20 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27691

           Summary: Star Wars Battlefront II renders textures incorrectly
                    on certain maps
           Product: Wine
           Version: 1.3.23
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com


Created an attachment (id=35436)
 --> (http://bugs.winehq.org/attachment.cgi?id=35436)
terminal output

On highly vegetated maps (Dagobah, Felucia) the game renders textures (trees,
flowers, grass) incorrectly. This makes the maps look as an obstacle course
(hard to spot enemies).
With disabled pixel shaders textures appear correctly (please see both attached
screenshots for comparison).

Nvidia GeForce 250 GTS / driver 275.09.07

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