[Bug 27779] Desktop mouse pointer always visible in Steam games

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 17 15:25:56 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27779

--- Comment #21 from Kuro <dragon_a.p at gmx.net> 2011-07-17 15:25:55 CDT ---
(In reply to comment #19)
> (In reply to comment #18)
> > No, as I mentioned before I'm seeing this bug in a non-Steam game, Starsiege:
> > Tribes.
> > 
> > This bug is merely associated with the Steam update because it was very closely
> > timed with the Wine update.
> 
> Have you actually made sure your problem in Starsiege:Tribes was introduced by
> the same commit what I posted in comment#10?
> 
> I see several contradictions in this bug report so I'd like to summarize what I
> know about the issue. 
> 
> 1) Non-Steam version of a game is not affected and virtually all of my Steam
> games exhibit the problem (they're scattered around on my HDD in different
> wineprefixes).
> 
> 2) commit ae52a8c2cb0cbca1496e86956a59e5d7160ca5a2 cannot be reverted cleanly
> (not even on the nearest 1.3.20 version) but after
> git checkout ae52a8c2cb0cbca1496e86956a59e5d7160ca5a2 I see both mouse pointers
> git reset --hard HEAD^ I see only the game's own mouse pointer
> 
> 3) using virtual desktop mode and with unchecked "Automatically capture the
> mouse in full-screen windows" option the problem doesn't exist.
> 
> Fedora 15 + Gnome 3 + X Server 1.10.2

A little question: How can I compile it with "git reset --hard HEAD^"?
I'm asking since I don't know much about git and how it works if you change the
revision...

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