[Bug 27779] Desktop mouse pointer always visible in Steam games

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 18 07:38:47 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27779

--- Comment #22 from Kuro <dragon_a.p at gmx.net> 2011-07-18 07:38:46 CDT ---
(In reply to comment #21)
> (In reply to comment #19)
> > (In reply to comment #18)
> > > No, as I mentioned before I'm seeing this bug in a non-Steam game, Starsiege:
> > > Tribes.
> > > 
> > > This bug is merely associated with the Steam update because it was very closely
> > > timed with the Wine update.
> > 
> > Have you actually made sure your problem in Starsiege:Tribes was introduced by
> > the same commit what I posted in comment#10?
> > 
> > I see several contradictions in this bug report so I'd like to summarize what I
> > know about the issue. 
> > 
> > 1) Non-Steam version of a game is not affected and virtually all of my Steam
> > games exhibit the problem (they're scattered around on my HDD in different
> > wineprefixes).
> > 
> > 2) commit ae52a8c2cb0cbca1496e86956a59e5d7160ca5a2 cannot be reverted cleanly
> > (not even on the nearest 1.3.20 version) but after
> > git checkout ae52a8c2cb0cbca1496e86956a59e5d7160ca5a2 I see both mouse pointers
> > git reset --hard HEAD^ I see only the game's own mouse pointer
> > 
> > 3) using virtual desktop mode and with unchecked "Automatically capture the
> > mouse in full-screen windows" option the problem doesn't exist.
> > 
> > Fedora 15 + Gnome 3 + X Server 1.10.2
> 
> A little question: How can I compile it with "git reset --hard HEAD^"?
> I'm asking since I don't know much about git and how it works if you change the
> revision...

Nevermind I found out...
But it doesn't help the problem is still present...

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