[Bug 27844] New: Team Fortress 2 lockup
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jul 19 16:07:28 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=27844
Summary: Team Fortress 2 lockup
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: Enrico_m at gmx.de
Created an attachment (id=35608)
--> (http://bugs.winehq.org/attachment.cgi?id=35608)
Backtrace during freeze
Team Fortess 2 hangs after playing 2 - 20 minutes. The sound loops and I can't
return (alt-tab) to the windows manager. But I can switch to a console and
restart kdm. Just killing the wine related processes does not help.
The log contains:
err:ntdll:RtlpWaitForCriticalSection section 0x7ea852a0
"../../../wine-git/dlls/winex11.drv/x11drv_main.c: X11DRV_CritSection" wait
timed out in thread 006e, blocked by 004e, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7e5dc2a0
"../../../wine-git/dlls/winex11.drv/x11drv_main.c: X11DRV_CritSection" wait
timed out in thread 002d, blocked by 0009, retrying (60 sec)
The attached backtraces point to device_clear_render_targets which is blocked
by r600g_dri.so
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