[Bug 27844] New: Team Fortress 2 lockup

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 19 16:07:28 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27844

           Summary: Team Fortress 2 lockup
           Product: Wine
           Version: unspecified
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: Enrico_m at gmx.de


Created an attachment (id=35608)
 --> (http://bugs.winehq.org/attachment.cgi?id=35608)
Backtrace during freeze

Team Fortess 2 hangs after playing 2 - 20 minutes. The sound loops and I can't
return (alt-tab) to the windows manager. But I can switch to a console and
restart kdm. Just killing the wine related processes does not help.

The log contains:

err:ntdll:RtlpWaitForCriticalSection section 0x7ea852a0
"../../../wine-git/dlls/winex11.drv/x11drv_main.c: X11DRV_CritSection" wait
timed out in thread 006e, blocked by 004e, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7e5dc2a0
"../../../wine-git/dlls/winex11.drv/x11drv_main.c: X11DRV_CritSection" wait
timed out in thread 002d, blocked by 0009, retrying (60 sec)

The attached backtraces point to device_clear_render_targets which is blocked
by r600g_dri.so

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