[Bug 22466] Zombie Driver: graphical glitches when using hardware vertex shaders
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jul 24 00:43:30 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=22466
GyB <gyebro69 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #5 from GyB <gyebro69 at gmail.com> 2011-07-24 00:43:29 CDT ---
The originally reported problems were actually different issues. However, both
of them have been fixed in a recent Wine:
1) 'the miscolored zombies' issue got fixed in 1.3.24
2) those dark, diagonal lines across the screen have disappeared in 1.3.25
(although a new problem arose, see bug #27879).
Tested with the following game versions: 1.1.2, 1.1.4, 1.2.2, 1.2.6.
Nvidia GeForce 250 / driver 275.21
Marking it as FIXED.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list