[Bug 27896] Wine is too fast ;-)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 26 02:09:32 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27896

--- Comment #5 from Alex Bradbury <asb at asbradbury.org> 2011-07-26 02:09:31 CDT ---
(In reply to comment #3)
> > I've had success using cpulimit for this purpose.
> How does it work? where can I find this option? I hope this solve my problem
> ;-)

I should have been clearer, it's an external tool
(http://cpulimit.sourceforge.net). It's probably packaged for your
distribution, it definitely is for Debian and Ubuntu and the man page describes
how to use it. It may not work in your case, but I've had success with a game
where sound plays far too quickly. It may not work in your case because the
program works by constantly sending SIGSTOP and SIGCONST to the process, but to
prevent your divide by zero error the process I believe it would need to be
suspended between acquiring final_time and start_time, which might not happen.

I agree with Nikolay, you shouldn't dismiss the possibility of this being a
wine bug.

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