[Bug 15868] Tomb Raider underworld demo big troubles

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 26 18:00:22 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=15868

--- Comment #83 from Markus <extremum at web.de> 2011-07-26 18:00:21 CDT ---
(In reply to comment #82)
> Game error box: "Failed to initialize Direct3D with these settings."
I get this when disabling -support for vertex shader- or deactivate -pixel
shader- in winecfg.

also compare:
[HKEY_USERS\S-1-5-21-0-0-0-1000\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"Multisampling"="enabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="1024"


The game runs here with 1.3.24 like before...
I've the impression that the detail level of the ground under water has
increased a bit, but the ugly background is still there.

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