[Bug 26636] Metal Fatigue: OpenGL renderer causes crash on game start
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jul 27 04:17:24 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=26636
Wylda <wylda at volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #3 from Wylda <wylda at volny.cz> 2011-07-27 04:17:23 CDT ---
I can confirm the crash in case of OpenGL, when demo is used.
> Currently, I don't remember if the OpenGL renderer worked back then (I had no
> need to switch from Direct3D), but I assume it did.
Probably not, because even AppDB says for 0.9.39, that OpenGL is no-no.
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