[Bug 27534] Call of Duty 4 MW: Graphical glitches when shooting

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 28 13:53:56 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27534

--- Comment #18 from Stefan Dösinger <stefandoesinger at gmx.at> 2011-07-28 13:53:55 CDT ---
Created an attachment (id=35730)
 --> (http://bugs.winehq.org/attachment.cgi?id=35730)
wined3d: Reapply stream sources in other contexts after modifying buffers

Can you give this patch a try? It fixes the issue for me.

Before I send it in I want to check the OpenGL spec for the cases when a
buffer(or texture) has to be rebound. I think it is needed for all changes, but
maybe it is only necessary when the object has been reallocated.

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