[Bug 27390] HoMM V Hammers of Fate crashes during 3D initialisation

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 4 15:57:45 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27390

--- Comment #1 from Jörg Höhle <hoehle at users.sourceforge.net> 2011-06-04 15:57:45 CDT ---
Created an attachment (id=35022)
 --> (http://bugs.winehq.org/attachment.cgi?id=35022)
backtrace: device_clear_render_targets+>swrast_Triangle

What's perhaps noteworthy is that an Ubuntu Lucid laptop with Intel 915 onboard
graphics crashes within wined3d_device_init_3d too.
However here, the crash occurs only with ORM=backbuffer, while ORM=fbo allows
the app to start and slowly proceed to the main menu (the Intel HW is way too
slow for this app).

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