[Bug 27156] Bioshock demo: mouse jumps around menu

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 5 16:00:39 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27156

--- Comment #63 from Valeriy Malov <jazzvoid at gmail.com> 2011-06-05 16:00:38 CDT ---
I think that exclusive mouse grab would work only if you know when to activate
it, e.g. when you're writing your own game or fullscreen app.

Did some more tests.

Team Fortress 2 (Source game) and Lost Coast (another Source game) with wine
1.3.21 + patched xorg seem to work flawlessly, like in pre-Xi2 wine (no mouse
jumps making you look at the ground)

AvP2 with wine 1.3.21 + patched xorg: broken, like in pre-Xi2 wine, aim spins
at will on any mouse events.

AvP2 with 1.3.16 + old (Vitaliy's?) Xi2 patch and patched xorg-server: mouse
works flawlessly, game warps it with no problem in-game and does not warp it in
the menu.

Half-Life 2: Lost Coast (Source game) with 1.3.16 + old Xi2 patch and patched
xorg-server: broken, aim is "quantized" (small jumps instead of smooth
movement).

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