[Bug 27433] New: mass effect 2 heisencrash on non-smp system
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jun 9 12:26:27 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=27433
Summary: mass effect 2 heisencrash on non-smp system
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: dank at kegel.com
(See also bug 11876.)
I was doing some benchmarking, so I booted with nosmp and am running lwm
instead of gnome, and was surprised to find that Mass Effect 2 demo
aborts before it gets to "press any key"!
+relay makes the problem go away, but +synchronous,+d3d doesn't.
The log shows
trace:d3d:WineD3D_CreateFakeGLContext getting context...
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0"^M
after 4062 requests (4060 known processed) with 0 events remaining.
Adding a couple TRACE() statements shows the abort happens between the two
lines
DescribePixelFormat(ctx->dc, iPixelFormat, sizeof(pfd), &pfd);
SetPixelFormat(ctx->dc, iPixelFormat, &pfd);
Sadly, adding +wgl makes the problem go away.
This was with an nvidia gtx 560 ti and drivers 270.41.06.
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