[Bug 17715] Incorrect translation of D3D asm instruction "expp"

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jun 9 14:01:11 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=17715

--- Comment #32 from Tobias Jakobi <liquid.acid at gmx.net> 2011-06-09 14:01:10 CDT ---
Yes, the issue is still there.

You can also check this yourself. See:
(i) shader_glsl_expp in dlls/wined3d/glsl_shader.c
    Notice the different handling of 1.x and 2.0 shaders.

(ii) shader_hw_scalar_op in dlls/wined3d/arb_program_shader.c
     There is no such code.

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