[Bug 17715] Incorrect translation of D3D asm instruction "expp"
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jun 9 14:01:11 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=17715
--- Comment #32 from Tobias Jakobi <liquid.acid at gmx.net> 2011-06-09 14:01:10 CDT ---
Yes, the issue is still there.
You can also check this yourself. See:
(i) shader_glsl_expp in dlls/wined3d/glsl_shader.c
Notice the different handling of 1.x and 2.0 shaders.
(ii) shader_hw_scalar_op in dlls/wined3d/arb_program_shader.c
There is no such code.
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