[Bug 21230] d3dx9_36.dll: Unimplemented Function "D3DXGetShaderConstantTableEx"
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jun 15 23:29:21 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=21230
Dan Kegel <dank at kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
URL|http://msdn.microsoft.com/e |http://news.bigdownload.com
|n-us/library/ee417204(VS.85 |/2009/10/14/download-wolfen
|).aspx |stein-demo/
CC| |dank at kegel.com
Ever Confirmed|0 |1
--- Comment #7 from Dan Kegel <dank at kegel.com> 2011-06-15 23:29:20 CDT ---
Replaced doc url with url of Wolfenstein demo.
Bug still occurs; you have to use builting d3dx9_36
(e.g. 'winetricks alldlls=builtin') to trigger it, so only purists would care;
when you do, game crashes at beginning; its own log says
...
--------------- R_InitRenderer ----------------
Video resolution
Back buffer: 680 x 384
Letter boxed region: 512 x 384
Initializing Windows Direct3D sub-system
...registered window class
...created window @ 0,0 (680x384)
...getting DC: succeeded
WARNING: rvD3DImage::CommonLoadFromMemory: Failed to create 2d texture:
_default_asset
********************
ERROR: Failed to generate default image.
and the wine log shows
fixme:d3dx:D3DXGetShaderConstantTableEx Don't know how to calculate Bytes for
non D3DXRS_FLOAT4 constants
Perhaps Travis' patches will help.
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