[Bug 21230] d3dx9_36.dll: Unimplemented Function "D3DXGetShaderConstantTableEx"

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 15 23:29:21 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=21230

Dan Kegel <dank at kegel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |NEW
                URL|http://msdn.microsoft.com/e |http://news.bigdownload.com
                   |n-us/library/ee417204(VS.85 |/2009/10/14/download-wolfen
                   |).aspx                      |stein-demo/
                 CC|                            |dank at kegel.com
     Ever Confirmed|0                           |1

--- Comment #7 from Dan Kegel <dank at kegel.com> 2011-06-15 23:29:20 CDT ---
Replaced doc url with url of Wolfenstein demo.

Bug still occurs; you have to use builting d3dx9_36
(e.g. 'winetricks alldlls=builtin') to trigger it, so only purists would care;
when you do, game crashes at beginning; its own log says


...
--------------- R_InitRenderer ----------------
Video resolution
    Back buffer:  680 x 384
    Letter boxed region:  512 x 384
Initializing Windows Direct3D sub-system
...registered window class
...created window @ 0,0 (680x384)
...getting DC: succeeded
WARNING: rvD3DImage::CommonLoadFromMemory:  Failed to create 2d texture: 
_default_asset
********************
ERROR: Failed to generate default image.

and the wine log shows

fixme:d3dx:D3DXGetShaderConstantTableEx Don't know how to calculate Bytes for
non D3DXRS_FLOAT4 constants

Perhaps Travis' patches will help.

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