[Bug 27166] L4D2: Character voice audio missing during intro.

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 24 19:39:13 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27166

--- Comment #3 from 3vi1 <winehq.org at eternaldusk.com> 2011-06-24 19:39:12 CDT ---
(In reply to comment #2)
> Duplicate of this http://bugs.winehq.org/show_bug.cgi?id=23516

I don't think it's a dupe of 23516.  In that bug, the sounds play, but a buffer
underflow causes *all* sounds to drop out in times of high cpu utilization for
most people.  I'm not affected by bug 23516 at all unless I run folding at home in
the background at the same time I play the game and crank the graphics to max
(i980x CPU).

However, bug 27166 is 100% consistent for everyone irrelevant of CPU load, and
only affects a single track of sounds.  I don't think it's caused by the same
underrun situation as 23516.

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