[Bug 26277] D3D fullscreen window does not receive mouse clicks
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Mar 1 22:36:08 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=26277
--- Comment #2 from Zdenek Behan <rain at matfyz.cz> 2011-03-01 22:36:07 CST ---
Attached is the relevant part of revert of
7e3985e1fea60da73bae2b9465b94e5d110909fc
This fixes the problem for me. In the original commit, the removal of this is
dubious and unexplained, so I can only guess what the original code does. In
practice, it has nothing to do with fullscreen or not, the application runs
identically regardless of being in a virtual desktop, or freely, it goes
fullscreen right after start anyway. The only difference this makes is
receiving mouse clicks.
Maybe it's not a perfect solution, but it works for me.
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