[Bug 15984] Black and White: crashes with page fault on temple completion

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 1 23:18:10 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=15984

Zdenek Behan <rain at matfyz.cz> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |rain at matfyz.cz

--- Comment #18 from Zdenek Behan <rain at matfyz.cz> 2011-03-01 23:18:07 CST ---
In latest git, I'm getting an entirely different backtrace:
Backtrace:
=>0 0x7e03839b texture_cleanup+0xbb(This=0x4576388)
[/home/rain/projects/wine.git/dlls/wined3d/texture.c:212] in wined3d
(0x0033f164)
  1 0x7e03846e IWineD3DTextureImpl_Release+0x3d(iface=0x4576388)
[/home/rain/projects/wine.git/dlls/wined3d/texture.c:255] in wined3d
(0x0033f1c4)
  2 0x7e0be363 ddraw_surface7_Release+0x82(iface=0x456e128)
[/home/rain/projects/wine.git/dlls/ddraw/surface.c:357] in ddraw (0x102332f8)
0x7e03839b texture_cleanup+0xbb
[/home/rain/projects/wine.git/dlls/wined3d/texture.c:212] in wined3d: call     
*0x8(%eax)

Looks like the bug moved from surface creation to surface deletion. I wonder if
it's just a different manifestation of the same bug.

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