[Bug 26322] New: Grand Theft Auto: Vice City (2003) rendering problems

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 5 18:04:17 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=26322

           Summary: Grand Theft Auto: Vice City (2003) rendering problems
           Product: Wine
           Version: 1.3.15
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: dank at kegel.com


Install and run GTA: Vice City as follows:

 rm -rf ~/.wine
 cd /media
 wine GTA_Vice_City/setup.exe   (uncheck Radio Station to avoid needing disc 2)
 # eject disc1 and mount disc2
 # work around wine not creating symlink for d:, e.g.
 ln -s /dev/cdrom ~/.wine/dosdevices/d::
 ln -s /media/Vice_City_Play /home/dank/.wine/dosdevices/d:
 # start the game!
 cd ~/".wine/drive_c/Program Files/Rockstar Games/Grand Theft Auto Vice City"
 wine gta-vc.exe

Happily, this even plays the intro movies and recognizes the disc.

Unhappily, the first cut scene (where the gangsters are sitting around
a table discussing what to do with a guy who's just getting out of jail)
has really, really low fps.
The appdb suggests using OffscreenRenderMode=pbuffer, but that was removed
in wine-1.1.41.
OffscreenRenderMode=backbuffer gets the performance of that scene up nicely.

Either way, the next scene, where a car is driving around,
doesn't show the cars.  
And when that finishes, you're supposed to drive around, but everything
looks completely wrong, all one can see are clouds.

POL uses wine-1.1.40 for this game, fwiw.

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