[Bug 26329] New: TrackMania: reference timer becomes corrupted after a while
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Mar 6 09:43:31 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=26329
Summary: TrackMania: reference timer becomes corrupted after a
while
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://files.trackmaniaforever.com/tmnationsforever_se
tup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
Created an attachment (id=33549)
--> (http://bugs.winehq.org/attachment.cgi?id=33549)
terminal output
In TrackMania United Forever I noticed the following visual glitch: the timer,
both on the opponent selection screen and during races (in the upper-left
corner), becomes corrupted.
It doesn't happen instantly after the first race is started but after I've
played 4-5 races on different tracks.
I can reproduce the issue with TrackMania Nations Forever, too (freeware).
When the problem happens, the following line appears in the terminal several
times:
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetCompressedTexImageARB @ surface.c / 826
I can't observe any other visual anomalies in the game after the corruption
occurred, only the timer becomes...smeary.
Fedora 14
Nvidia GeForce 250 GTS / driver 260.19.36
I must add this bug might be a regression: I'm new to TrackMania so I searched
the Appdb page for similar issues reported there: no one wrote something like
that in the test results.
I've tried previous versions of Wine and the issue first appeared in 1.3.15 for
me.
However I failed in a quick regression testing: probably in a hurry I gave a
'good' bisect when it was actually 'bad'. The problem shows itself after a
while (not instantly). I'm gonna give it another try later.
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